The Real-World Impact Games Lab at Teachers College, Columbia University, directed by Joey J. Lee, Research Professor of Technology and Education, has been working on digital and non-digital games for educational and social impact for several years. We have created Greenify, a real-world action game that uses gamification mechanics to challenge individuals to complete real world missions based upon sustainability principles,... more »
What societal challenge do you think is particularly well-suited to a game for impact? What metrics should be used to inform the design of this game? For example, a game designed to increase residential energy efficiency might measure whether households that played the game had lower utility bills compared to similar households that did not.
Showing 1 ideas for tag "sustainability"