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What societal challenge do you think is particularly well-suited to a game for impact? What metrics should be used to inform the design of this game? For example, a game designed to increase residential energy efficiency might measure whether households that played the game had lower utility bills compared to similar households that did not.
Showing 4 ideas for tag "games"
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Games where ideas collide (& create new ideas)

The HipBone / Sembl games are board games which directly encourage and practice creative thinking, focusing on the "creative leap" which perceives similarities between two ideas. They can be played in any context where conversation occurs, across disciplines or between experts in a particular field, by children, grad students or grandparents. Don Oldenburg of the Washington Post once called the HipBone Games an "on-line... more »

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39 votes
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Games to increase understanding about emergent social systems

This proposal is to create one or more games to help people, particularly students, recognize and understand emergent, interdependent social systems. Such systems are an integral part of the creation and growth of human communities from families to cities and states. The games will enable multiple people with disparate, often conflicting goals work to build a community together. This will involve balancing their goals... more »

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22 votes
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Games as Empathy

One great strength of using games as an education tool is their ability to let experiences be shared. A major part of social good is being able to empathize with another person's experience. This can help people from all walks of life understand and support others.

Games are unique in this function because their interactivity creates identification with the presented experience. While a novel or a film can lead a person... more »

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7 votes
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Energy Crisis - Civ style exploration on powering our future...

I'm really keen to make a large, open content, strategy title that explores the core issue of power, it's use and generation and the consequences of these. Games are the idea medium for this because they allow the player to take long and short term decisions and see how they play out. So do you invest in nuclear and risk an accident, in coal and create more CO2? One costs more up front the other less now but has knock-on... more »

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2 votes