Great ideas

Support Our Existing, Beautiful Games

The phrasing of this question misses the point in two critical ways. 1) The obvious one, while we can question explosions, cleavage and torture in games, what's more important is engaging DISCUSSION about topics children WILL encounter in extant popular games. 2) We already have beautiful games, often in the independent development scene (for just a few examples Proteus, Papers Please, Thomas Was Alone) which teach the sorts of lessons one can only get by entering interactive space. Here's where the two points come together, let's encourage 1) discussion, alongside 2) playing better games (and understanding WHY they're better - what that means - by building procedural literacy alongside visual and written literacies)



4 votes
Idea No. 9