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Build Serious 3D Simulation Games for training.

Just about every worker in America is at an age where you have played an electronic game or know someone that has. There is no need for manuals or training video's for playing a game like the Legend of Zelda, Age of Empires or Need for Speed. It is easy to think of the benefits of offering a 3D interactive training game to the 500,000 postal workers, TSA staff or DMV officers, etc. Fun. Studies have shown that serious ...more »

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Getting kids interested in programming with Minecraft

Too many kids aren't interested in learning programming, and many existing programming resources can be difficult, dry, or at least uninspiring. "Learn to Program with Minecraft Plugins" is a new book by Andy Hunt (pragprog.com/titles/ahmine) to try and engage avid Minecraft players and teach them the very basics of Java programming. This hits couple of very necessary points (IMHO): the game environment is already ...more »

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Building from existing games

FutureCoast: The Fifth Wave

FutureCoast: Fifth Wave is a continuation and expansion of FutureCoast, an experimental game project run in Feb-Mar-Apr of 2014. In the "participatory cli-fi" game: The software system of the future has sprung a space-time leak. But since it’s only in their voicemail storage, it takes them decades to get around to fixing it. Meanwhile, we get to listen to the messages that people leave for each other in the years 2020 ...more »

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Serious Games Showcase & Challenge (SGS&C)

The Serious Games Showcase & Challenge (SGS&C) was born in 2005 from the desire to stimulate industry creativity and generate institutional interest towards the use of digital game technology and approaches for training and education. A partnership was formed with the organizers of Interservice/Industry Training, Simulation and Education Conference (I/ITSEC), the National Training Systems Association (NTSA), and the ...more »

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Great examples

Gamification Wiki

In doing some additional research on gaming techniques for education I came across the Gamification Wiki that has several knowledge resources. I thought I would share it with this community. WWW.GAMIFICATION.ORG was created to be the ultimate resource for the emerging Gamification Industry, creating a collaborative space for those interested to come together as a community and learn and explore what works and what doesn't ...more »

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Meister Cody - For Children with Dyscalculia and Math Weakness

Meister Cody - Test and Training Game for Children with Dyscalculia & Math Weakness. Parents rarely notice early signs indicating their child is weak in math. However, a 2nd grade elementary school teacher spots them immediately. Here’s how. Give a 2nd grader two gummy bears. Then give him two more and ask „How many gummy bears do you have in your hand?“ A normal child will look up, think for a second, and say the answer ...more »

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Building from existing games

Communication Skills: Keyboarding

Several years ago, I developed a game called Type to Learn 4, which uses games to help people of all ages improve their typing skills. That game touched on social media, featuring one game in which the player has to compose and send text messages. The ability to communicate clearly and effectively is more important now than ever, in our world of rapid communication and instant feedback. We should develop a Web-based ...more »

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World of Wellness

A map with many different destinations and points of interest to explore all themed around health and holistic with elements of mind, body, and spiritual aspects to health. Can be explored as an individual or in groups. Example of content could be a botanical plant symbol. You click on this and get educational content which could be multimedia about that particular plant and its health/healing properties. A Chinese Temple ...more »

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The Nutrition Game

Avoidable harms (pressure ulcers, malnutrition, dehydration, falls etc.) in health and care systems are a huge problem in human and financial terms. Small changes to the way that care is delivered at the frontline can have a huge impact on clinical outcomes and finance. However, it is is difficult to effect behavioural changes in such large and dispersed organisations. The Nutrition Game is a board game with supporting ...more »

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Footsteps in the Grass- education towards tolerance

A school program for 3rd and 4th grade (in Hebrew and Arabic) which educates through interaction (among students from all over the world) towards tolerance.

The students are sharing their thoughts and feelings about social life in discussions, paintings, drama and so on while developing critical thinking, emotional inteligence and social skills.

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Government role

Gamified Labor

I call upon the Department of Labor to study and promote the integration of games and the workplace, a concept commonly referred to in a broader context as 'gamification'. As a member of a union which is paid a salary based on engineered time studies of our work, I know what it's like to maximize efficiency, then go home when I've completed my work for the day. There aren't many who enjoy work that rewards inefficiency, ...more »

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Assessing and Teaching Social-Emotional Skills through Games

Many parents and educators have concerns about the potential negative effects of gaming on children’s social skills. But 3C Institute, a research and development company, is turning this idea on its head and developing evidence-based intelligent games designed to help children improve their social-emotional development. 3C Institute has created Zoo U Assessment, an evidence-based computer game that assesses social skills ...more »

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