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What societal challenge do you think is particularly well-suited to a game for impact? What metrics should be used to inform the design of this game? For example, a game designed to increase residential energy efficiency might measure whether households that played the game had lower utility bills compared to similar households that did not.

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Game/Simulation for Rural Entrepreneurship

Our rural communities are dwindling because the youth are not thinking about what they can do with the resources they have and instead are stuck with wanting to get to the cities where modern thinking is. If,on the other-hand, they could encounter a sim that would confront them with outside-the-box entrepreneurial concepts with authentic metadata to build a business plan. My company, appelDesign is building such a simulation ...more »

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Zombie Apocalypse Disaster Preparedness Game

A game that gives players basic disaster preparedness training, all while being chased by zombies. I produced the first Zombie Apocalypse Disaster Preparedness game in San Francisco a few years ago and it was a huge success. Now I'd like to take it nation-wide. http://boingboing.net/2014/01/22/crowdfunding-a-global-version.html Please help me expand community resilience through play! Consider supporting my campaign? ...more »

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Games where ideas collide (& create new ideas)

The HipBone / Sembl games are board games which directly encourage and practice creative thinking, focusing on the "creative leap" which perceives similarities between two ideas. They can be played in any context where conversation occurs, across disciplines or between experts in a particular field, by children, grad students or grandparents. Don Oldenburg of the Washington Post once called the HipBone Games an "on-line ...more »

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Games for a post-capitalist future

While plenty of initiatives have been deployed to encourage STEM education (often with an eye toward maintaining US military hegemony and training workforce on corporations' behalf) very few efforts have sought to tackle the lack of social imagination displayed by new generations. The inability to imagine the end of capitalism, either by violent revolution or by diffuse societal disruption, is the main obstacle in addressing ...more »

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Game Simulation of Urban Youth Gangs

A serious game that simulates social, economic, public health and cultural dynamics of urban youth gangs in Chicago (where I live and work). Designed for members and victims of gangs; and for social services, educational institutions and government agencies whose staff are professionally concerned with gang enterprise. The simulation develops coping, survival and management skills; deepens vision, understanding and ...more »

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Games to increase understanding about emergent social systems

This proposal is to create one or more games to help people, particularly students, recognize and understand emergent, interdependent social systems. Such systems are an integral part of the creation and growth of human communities from families to cities and states. The games will enable multiple people with disparate, often conflicting goals work to build a community together. This will involve balancing their goals ...more »

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Try the Poietic Generator?

The Poietic Generator is a 100% human "Game of Life" known as one of the historical works of digital art (1986). It has not yet become mainstream because it probably raised questions which were quite ahead of its time. But its time may have come? The new version of the PG works on every mobile device and can be practiced by anyone, regardless of age, language, culture and level of education. The living image made by ...more »

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Planning for long tail success and sustainability

While many of us gravitate to point solutions for our games, or focus on a single learning objective, I believe it is important to invest in and to support independent research about the games for impact environment as a whole. Beyond specific game mechanics and individual problems to be solved, the way games are funded, deployed, and supported are systemic issues that are critical to the long term sustainable success ...more »

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A Game About Making Games

Interest in STEM fields is declining among American youth. At the same time, the amount of time spent playing games and consuming media is increasing. The goal of this game is to engage students in STEM fields through game development. There are many tools designed to meet the needs of teaching game development. Even the most basic game development tools require pre-requisite knowledge that is well beyond the skillset ...more »

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Games for Climate Change Education and Sustainability

The Real-World Impact Games Lab at Teachers College, Columbia University, directed by Joey J. Lee, Research Professor of Technology and Education, has been working on digital and non-digital games for educational and social impact for several years. We have created Greenify, a real-world action game that uses gamification mechanics to challenge individuals to complete real world missions based upon sustainability principles, ...more »

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Madame President game

"Madame President." The game, geared toward girls 12-17. If a girl can see it she can be it. • Helps girls determine their political values and party affiliation • Helps girls determine and practice their personal leadership style, based on Meyers-Briggs typology • Walks girls through the process of running for public office • Walks girls through serving in municipal public office, from being a new council member to becoming ...more »

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Knecht/Connect - a playable version of the Glass Bead Game

Knecht/Connect is a game which explores: - connections, analogies, comparisons, relationships, ratios and proportions between diverse subject matters; and - root causes and effects, reasons and consequences of these connections. It is a game founded on the tradition of Pythagoras, Lull, Kepler, and Kircher who searched for the unifying principles of all knowledge, and developed by others interested in the individual's ...more »

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