Many parents and educators have concerns about the potential negative effects of gaming on children’s social skills. But 3C Institute, a research and development company, is turning this idea on its head and developing evidence-based intelligent games designed to help children improve their social-emotional development. 3C Institute has created Zoo U Assessment, an evidence-based computer game that assesses social skills ...more »
Family of Heroes is an evidence-based, role-playing game designed to help military families build the resiliency and communication skills to manage the challenges involved in adjusting to post deployment life and to increase service utilization by their veterans and service members who experience PTSD, TBI, depression, or suicidal ideation. In the game, users enter a virtual environment and engage in three conversations ...more »
Veterans on Campus is a role-playing game designed to educate student veterans how to best support their fellow student veterans who face challenges in transitioning to college life, including isolation, cultural disparities, academic difficulties, time management, and mental-health issues such as TBI, depression, and PTSD. In the game, players engage in a series of virtual role-play conversations with emotionally responsive ...more »
At-Risk in Primary Care is a role-playing game that prepares primary care providers to recognize when a patient’s physical ailments may be masking underlying mental health disorders, and to build a treatment plan that engages the patient and integrates mental health so that the causes of the symptoms are addressed and treated. The game was developed in collaboration with the New York City Department of Health and Mental ...more »
Neocolonialism (subalterngames.com) is a Marxist strategy game in which you attempt to extract as much wealth from the world as possible. 1-6 players buy government votes, manipulate regional parliaments, enact free trade agreements, and ultimately attempt to siphon capital into their secret Swiss bank accounts. You will negotiate, you will betray, you will pillage the world and ruin everything.
In doing some additional research on gaming techniques for education I came across the Gamification Wiki that has several knowledge resources. I thought I would share it with this community. WWW.GAMIFICATION.ORG was created to be the ultimate resource for the emerging Gamification Industry, creating a collaborative space for those interested to come together as a community and learn and explore what works and what doesn't ...more »