Government role

OSTP Sponsored Game-Based Learning Summit

The Game-Based Learning Summit is a 3-day event for gaming innovators, scholars, teachers, and students to experience serious gameplay, game development, and game-based learning. Summit Structure The summit features panel discussions from experts who will articulate the benefits of legitimate game-based curricula in K-16 classrooms. Seminars for teachers will include an introduction to game development, resources for ...more »

Submitted by

Voting

115 votes
Active

Government role

Positive Impact and Game Evangelism

I am interested in helping promote a long term, large-scale evolution of game design with a focus on content that encourages critical thinking, diversity, creativity, and much more. Drawing initially from great games of the past and present, I believe that we can influence present and future game designers, as well as future game consumers, to recognize that great content can create positive individual and social change. ...more »

Submitted by

Voting

111 votes
Active

Great examples

Teaching Digital Literacy & Tech With a Story-Game Series

Inanimate Alice http://inanimatealice.com/ is a born-digital, ever-expanding transmedia storyworld that tweens and teens can read/play online for free and (soon) on a number of platforms. They then use the assets (music, sound, images, interactives) and a range of tech tools, along with the story framework, to create their own interactive stories and simple games. The novel began as an entertainment, an exploration of ...more »

Submitted by

Voting

105 votes
Active

Building from existing games

The Intergalactic Challenge of the Athlonauts

The Intergalactic Challenge of the Athlonauts is a series of motion capture interactive video games that serve as complete immersive physical therapy while simultaneously capturing quantitative data for continued treatment and research. This highly engaging, custom, Microsoft Kinect-based game system features original, unique play experiences within 3Dimmersive environments. http://www.youtube.com/watch?feature=player_embedded&v=Sprbo7DHy98 ...more »

Submitted by

Voting

92 votes
Active

Building from existing games

Survivance

Survivance (http://www.survivance.org) is a social impact game that addresses the long-lasting effects of historical trauma on Indigenous communities of Turtle Island (the continent of North America) and encourages players to engage in self-expression as a pathway to healing. Based on the Wisdom of the Elders Discovering Our Story project, Survivance is shared online as a simple website with web-friendly videos to ensure ...more »

Submitted by

Voting

70 votes
Active

Great examples

Educational Live Action Role Playing can change the world

My 501c3 non-profit company, Seekers Unlimited, makes custom-designed interactive, immersive analog games that are adaptive to any learning situation or environment, whether they have computers or not. I have been involved with larps, or Live Action Role Playing, for nearly 30 years. Although most people think of larp as a hobby where you play-pretend medieval warriors with foam swords, it is so much more than that. ...more »

Submitted by

Voting

69 votes
Active

Great ideas

Game/Simulation for Rural Entrepreneurship

Our rural communities are dwindling because the youth are not thinking about what they can do with the resources they have and instead are stuck with wanting to get to the cities where modern thinking is. If,on the other-hand, they could encounter a sim that would confront them with outside-the-box entrepreneurial concepts with authentic metadata to build a business plan. My company, appelDesign is building such a simulation ...more »

Submitted by

Voting

62 votes
Active

Great ideas

Zombie Apocalypse Disaster Preparedness Game

A game that gives players basic disaster preparedness training, all while being chased by zombies. I produced the first Zombie Apocalypse Disaster Preparedness game in San Francisco a few years ago and it was a huge success. Now I'd like to take it nation-wide. http://boingboing.net/2014/01/22/crowdfunding-a-global-version.html Please help me expand community resilience through play! Consider supporting my campaign? ...more »

Submitted by

Voting

42 votes
Active

Great ideas

Games where ideas collide (& create new ideas)

The HipBone / Sembl games are board games which directly encourage and practice creative thinking, focusing on the "creative leap" which perceives similarities between two ideas. They can be played in any context where conversation occurs, across disciplines or between experts in a particular field, by children, grad students or grandparents. Don Oldenburg of the Washington Post once called the HipBone Games an "on-line ...more »

Submitted by

Voting

39 votes
Active

Great ideas

Games for a post-capitalist future

While plenty of initiatives have been deployed to encourage STEM education (often with an eye toward maintaining US military hegemony and training workforce on corporations' behalf) very few efforts have sought to tackle the lack of social imagination displayed by new generations. The inability to imagine the end of capitalism, either by violent revolution or by diffuse societal disruption, is the main obstacle in addressing ...more »

Submitted by

Voting

36 votes
Active

Great ideas

Game Simulation of Urban Youth Gangs

A serious game that simulates social, economic, public health and cultural dynamics of urban youth gangs in Chicago (where I live and work). Designed for members and victims of gangs; and for social services, educational institutions and government agencies whose staff are professionally concerned with gang enterprise. The simulation develops coping, survival and management skills; deepens vision, understanding and ...more »

Submitted by

Voting

31 votes
Active

Great examples

Virtual Dissection & Biology Labs

Froguts Inc (www.froguts.com) is a leading provider of biology and science simulations for K-12 & Higher Education. Our computer simulations of dissections and labs for K-12 and higher education engage students with immersive and interactive 3-D simulations of anatomy and physiology. We believe integrating virtual labs into schools and home use significantly enhances content retention. We are working to ensure more schools ...more »

Submitted by

Voting

26 votes
Active