Two years ago I designed and developed this environmental - economics - energy simulation game. I tried to get funding to make it available on the web for free. No dice. So now the Mac version of the game sits here: http://www.erasmatazz.com/library/software/index.html for anybody to take. I'd much prefer to get the web version up and running and have it go somewhere where it can have some exposure. It's written in Java ...more »
There is a fascination with being able to identify animals, flowers, trees, etc. Species identification can be fun, if approached as a photo journal/life list. Done as a game with scores and even social media postings, a series of games could be quite dynamic. Partnering Smithsonian, National Geographic, National Parks, the animal guides (Petersons, etc.), Sierra Club, Audubon Society, etc. would be required to ensure ...more »
Did edutainment fail because of shovelware (a flood of low quality software)? How do we prevent this in health apps? As a developer of games for health, I feel there is clear need for improvement of health app labeling in today’s app stores. Like the labels on over-the-counter medicine, developers of health apps should inform their consumers: App stores are, like the isle in the drugstore, where consumers discover ...more »
BrainPOP has gathered a wonderful collection of educational games at their GameUp portal at www.brainpop.com/games/ In addition to finding, then evaluating existing games, they prepare extensive learning guides to help teachers and others use these games with their existing classroom work. Their teacher communities also provide guidance on integrating with teaching. This is a model partnership on how to collaboratively ...more »
I want to see Bethesda (the software company that made Skyrim) partner with the Smithsonian museums to create 3D, interactive repicas of museums where players can build and decorate their own museum just as they do for their houses in Skyrim. If you allow kids to explore, play and build - you will be amazed by what they learn on their own.