Increasingly the social and biological sciences are using agent based models / social simulations to understand the complex dynamics of systems and ecosystems of interacting learners. We should facilitate the "gamification" of these simulations as a standard scientific output for making the science more understandable outside of the laboratory. Agent-based models are already more intuitive since they are expressed in algorithms (recipes) of behavior, not mathematics. Gamifying them would allow access ranging from policy makers and graduate students to reasonably well educated members of the general public. Even grade school students may be intrigued by the dynamics of which strategies survive and which lose out, and inspired to go into science to better understand these accelerated pictures of the world around them.