"Madame President." The game, geared toward girls 12-17. If a girl can see it she can be it.
• Helps girls determine their political values and party affiliation
• Helps girls determine and practice their personal leadership style, based on Meyers-Briggs typology
• Walks girls through the process of running for public office
• Walks girls through serving in municipal public office, from being a new council member to becoming president of the body over two years of service
In the US, women make up the majority of the voting public but only 10 to 15% of the elected leadership. I believe this is partially because women just don't think about government as being a valid career choice. A game like this one could show girls that possibility, and furthermore, help them understand their own political leanings (so they can ACT on them!) and help them understand their own leadership style (so they can practice and hone it and use it in any situation). It occurred to me that womens' and girls' organizations might fund a game like this.
Underrepresentation of women in government:
Center for American Women and Politics, Rutgers University: "Women in Elective Office 2013" says...
• Women make up only 20% of the US Senate and only 18.2% of the US House of Representatives.
• Only 23% of all state-level elected offices are held by women.
• Only 24.3% of state legislatures are women.
• As of November, 2013, only 12 of the 100 largest US cities had female mayors.
• Among 281 cities in the US with over 100,000 people in them, only 14.2% were women.
50% less women than men consider of running for office. Of those, 30% less actually run, with only a fraction seeking higher office. (Lawless, Jennifer and Richard L Fox. It Takes a Candidate: Why Women Don’t Run for Office. New York: Cambridge UP, 2005.)
The Inter-parliamentary Union rated 188 countries in the world in terms of how well the number of women in their governing bodies represent the voting populus: the United States ranked 90th, below several 3rd-world countries.